Design that the build team actually ships.
Strategy, research and Figma-to-flow design — the kind that doesn’t fall apart when an engineer opens the file. We sit on the build team and make the product, not slides about the product.
Most ‘design’ is mockups that engineers reinvent. We design for the file an engineer will actually open.
Real product design lives in three places at once: the research that says what to build, the Figma that says what it looks like, and the conversation with engineering that says how it ships. We hold all three, in your cadence — so the design doesn’t drift between Figma and production.
Talk to the users first
Five to eight conversations beats a year of opinions. We surface what people actually do, in their own words, before we open a canvas.
Design the flows, not screens
We work in flows — the path through the product — and let the screens fall out of that. Tokens and components keep it consistent without freezing it.
Build the system as we go
Components, tokens and patterns ship to a real library, not a one-off file. The next feature costs less than the first.
Sit in the standup
We work alongside engineering — code review on motion, copy and edge cases — so what shipped looks like what was designed.
